Abstract
3D editing aims to modify an existing 3D asset according to user intent while preserving geometry and appearance outside the intended edit region. Existing methods often rely on task-specific training, source-3D inversion, or external 3D masks, and lack a unified framework for diverse editing conditions and tasks. We propose UMAS3D, a unified 3D editing framework that is training-free, inversion-free, and free from external 3D masks. UMAS3D converts text, bounding boxes, reference images, and their combinations into common target-view guidance, after which addition, deletion, modification, appearance, and pose editing share the same downstream 3D generation process. Our key insight is to couple online edit-region estimation with region-aware source preservation. Mask-Free Adaptive Region Modeling (MARM) initializes an Edit/Keep prior from source-target visual differences and progressively refines it as the target structure evolves, while Source-Guided Preservation Steering (SGPS) constrains the current Keep-region states to retain source geometry and appearance without suppressing target-driven changes. Experiments show that UMAS3D supports addition, deletion, modification, appearance, and pose editing while effectively preserving unedited source content. These advances make UMAS3D a unified framework for flexible and source-preserving 3D editing across diverse editing conditions.
UMAS3D | Unified Multimodal 3D Editing
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